
About
Product direction, team development, and technical execution have shaped more than two decades of my career. Today, the focus is AI and SaaS: exploring what products could become and building the teams and systems to pursue that vision. Prototypes, code, and agent workflows keep strategic decisions grounded in what teams can build, test, and deliver.
As Head of Design & UX at Virtualitics, my work helped shape an AI analytics platform from its earliest stages. Independently explored concepts became part of a broader partnership with leadership, making the platform vision tangible in support of major contract pursuits.
Earlier leadership at Glu Mobile and Gameloft included building design teams, helping scale studios, and guiding portfolios of simultaneous games. That experience still informs my approach: developing people, making consequential product decisions, and connecting individual efforts to a broader direction.
Experience
Lead UI/UX Designer
Dec 2025 - Current
Head of Design
Jan 2017 - Sep 2024
Mar 2012 - May 2019
Creative Director
Aug 2015 - Jan 2016
Design Director
Mar 2013 - Jul 2015
Creative Director
Oct 2005 - Jan 2012
3D Designer
Jan 2004 - Oct 2005
3D Generalist
Sep 2001 - Oct 2003
Skills
Product Strategy
AI Design Workflows
Product Design
Design Systems
Front-End Development
Data Visualization
Game Design
Team Development
Interaction Design
Design Strategy
Spatial UI / UX
UX Research
Leadership
Mentoring
Prototypes & Code
+ More